"crooked_labels" can straighten the tilted labels on warded jars."blue_magical_forest" makes the entire biome more bluish, as it was in older versions of the mod."color_blind" (as noted above), provides alternate coloring for people who are color-blind.These settings affect the visual experience of the game. the "runic_shielding" section affects how quickly runic shielding recovers from damage.Raising this can allow collecting more points. "aspect_total_cap" limits the accumulation of research points."hard_mode_nodes" enables (by default) or disables the dire effects of hungry, tainted, or sinister (formerly called "dark") nodes."special_node_rarity" controls how many nodes are "special" types (not counting the sinister nodes built into structures)."node_rarity" controls how common nodes in general are."golem_ignore_delay" helps to limit golem obsession with items that they cannot actually place or use. At least one other mod sets "golem_delay" to a high value of 60, which can effectively disable golems the default is 5. "golem_delay" and "golem_ignore_delay" affect golem behavior.The "world_generation" section controls the natural generation of various Thaumcraft features: Aside from taint (noted above), greatwood and silverwood trees can be disabled, as can nodes, amber ore, cinnabar, and shard ore."biome_taint_spread" determines how quickly tainted areas can spread (or disables spread entirely).The "monster_spawning" section has several boolean settings which can individually disable spawning for most of Thaumcrafts special mobs.Altering them can make the game easier or harder, change game balance, or can affect performance. These settings affect the behavior of things in the game. Note that bedrock is automatically blacklisted. portablehole_blacklist can be used to prevent the Portable Hole focus from penetrating another mod's "impassible" blocks.allow_warded_stone can disable the unbreakable blocks provided by Warded Arcana and the Warding Focus.allow_mirrors can disable the use of Magical mirrors entirely.These are more useful for the admins of a multiplayer server: golem_link_quality affects or disables the glowing chain of symbols linking a golem to its marks, when a Golemancer's Bell is used.shaders disables the use of several graphics shaders, especially for warp effects.glowing_taint can disable the glowing nodules of fibrous taint.These settings can disable some graphical effects which may cause performance problems or conflicts with other mods (especially Optifine). color_blind provides alternate coloring for people who are color-blind.(You also get the warp from all the forbidden knowledge!) allow_cheat_sheet can enable creative-mode players to create a special Thaumonomicon which will automatically grant all research the first time it is used."Hard" mode allows saving points by using the minigame for all researches (notably the "Instrumentum Marathon" of wand and staff cores). "Easy" mode (-1) avoids the minigame entirely, but this requires many more research points to progress. research_difficulty chooses whether all, some, or no research topics require solving the minigame, as opposed to being purchased outright.wuss_mode disables warp effects entirely.biome_taint_from_flux controls whether flux goo or gas can create fibrous taint.generate_taint can disable worldgen creation of tainted lands entirely. These are the settings which single-player gamers to want to change: # What Sort of person are we dealing with? Lines starting with a hash sign ( #) are comments, which provide explanations but do not actually affect any settings. The format also allows for Decimal settings (numbers with 'point' values, such as "3.14"), but Thaumcraft happens not to use any of those. Each setting begins with a letter and colon indicating what the "data type" of the setting is: Boolean settings can be "true" or "false", Integer settings can be any positive or negative number (no fractions), and String settings can be any text (including none at all). The configuration file follows the usual format provided by Forge: Within the file, the settings are grouped into sections, which group related settings.
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